Take on the roles of Rick, Morty, Zeep, and Kyle and introduce wondrous Power-making technology to the worlds you've created ... and then steal most of it for yourself. That is, if your opponents don't get to it first! This is an engine-building game (of sorts) that takes place in the four locations ("Verses," we call them) from the popular episode "The Ricks Must Be Crazy": the Rickverse, Microverse, Miniverse, and Teenyverse. Due to time dilation and other pseudo-scientific malarkey, the lower you travel in the Verses, the greater number of Actions you'll have each round. But some of those lower Verses are a bit primitive, so the Contraptions you build to use all that sweet Power might not work so well!
During your turn, you'll spend your Actions to build Power Supplies and Contraptions and even move to a new Verse to take advantage of some excess Power there
Product Specifications
- Players: 2-4
- Ages: 17+
- 60 Game Cards
- 32 Build/Control Tokens
- 5 Action Tokens
- 4 Oversized `Verse Tiles
- 4 Oversized Character Car ds
- 4 VP Tracking Tokens
- 4 Character Standees
- 1 First Player Token
- 1 Power/VP Track
- 1 Power Tracking Token
- Rules